
Game Update: 7.6 Patch Notes - Enter the Cemetery Gates | “Graveyard Gauntlet” October Backstage Pass
A New Symphony of the Fight
Patch 7.6 goes live October 1st, and the Autumn’s Up is looking a little more spooky this month.
A new cast of silver variants has clawed their way out of the shadows, each one inspired by horror and ready to haunt the competition. 6 new silver variants, along with a new gold and diamond variant means this month debuts a monstrous 8 new fighters for your collection. Along with these sinister debuts, you’ll also find balance changes, rewards, and a few frightful surprises lurking in the patch.
The leaves may be falling, but in the Canopy Kingdom…the screams are only rising.
New Backstage Pass: Electric Encounter (art by: @joanneyooart)

This month’s Backstage Pass sinks its teeth into the season with two chilling debuts. Nail Biter Squigly crawls out of the darkness with a sharp new edge — small but deadly, and ready to turn every duel into a nail-gnawing clash. Across the stage, Dark Lord Eliza commands with gothic grace, a regal terror draped in midnight and hungry for more.
Two haunting headliners. One devilish show. This is a setlist to remember.
New Variants
Nail Biter Squigly

Stats
Gold:
Base ATK: 294
Base HP: 1787
Diamond:
Base ATK: 529
Base HP: 3217
Signature Ability: Knight Rain
SA1: Gain MIASMA or BARRIER for 15 seconds each every .5/.3/.25 seconds while charging WYRM'S TAIL.
SA2: While fully CHARGED, EVADE all attacks when DASHING. Successful DASH ATTACKS inflict 1/2/3 random DEBUFFS for 10 seconds.
Dark Lord Eliza

Stats
Diamond:
Base ATK: 706
Base HP: 3753
Signature Ability: Dark Ritual
SA1: Eliza starts the match with permanent FATIGUE. The first time an opponent is defeated while Eliza is alive, FATIGUE is removed, she gains 50/75/100% HEALTH, and she permanently gains increased CRIT RATE and CRIT DAMAGE by 50%.
SA2: CRITICAL HITS inflict DEATH MARK, QUIETUS, or BLEED and grant ENRAGE for 10/12/15 seconds each.
Silver Variants and Evolution Balance Update
After evaluating the variant pool, we thought it was an appropriate time to show some of the lower tiers some love. These variants should help with both the early puzzle-type stages, as well as scale competitively to be useful in any collection. We will be performing an evolution balance patch across the board in next month's update.
This month will see the release the initial batch of 6, followed by an additional 6 in next month's update. They will be exclusive to their respective monthly relics for the first month, and enter into the general pool the following month.

Danger Prone Parasoul:
Stats
Silver:
Base ATK: 160
Base HP: 756
Gold:
Base ATK: 288
Base HP: 1361
Diamond:
Base ATK: 518
Base HP: 2449
Signature Ability: Nowhere to Hyde
SA1: Back-dashing grants HASTE and inflicts ARMOR BREAK on the opponent for 5/7/10 seconds each.
SA2: While benefiting from HASTE, both Fighters gain 50/75/100% increased CRIT DAMAGE.

Clue Chaser Filia:
Stats
Silver:
Base ATK: 139
Base HP: 735
Gold:
Base ATK: 250
Base HP: 1323
Diamond:
Base ATK: 450
Base HP: 2381
Signature Ability: Spirited Insight
SA1: While Filia is alive, increase the active Fighter's CRIT RATE by 5/7/10% every 3 COMBO HITS (up to 50/70/100%)
SA2: Filia's critical HITS above 20/15/10 combo hits ignore the opponent Fighter's ARMOR and DEFENSE.

Sawed Apart Painwheel:
Stats
Silver:
Base ATK: 172
Base HP: 630
Gold:
Base ATK: 310
Base HP: 1134
Diamond:
Base ATK: 557
Base HP: 2041
Signature Ability: Live or Die?
SA1: SPECIAL MOVE and BLOCKBUSTER HITS have a 25/30/35% chance to inflict a random DEBUFF for 10 seconds. These debuffs are removed if Painwheel is knocked down.
SA2: While Painwheel is the active Fighter, when a DEBUFF on the opponent expires, deal damage equal to 1/2/3% of their MAX HEALTH.

Jack-O’-Specter Marie:
Stats
Silver:
Base ATK: 140
Base HP: 851
Gold:
Base ATK: 252
Base HP: 1532
Diamond:
Base ATK: 454
Base HP: 2757
Signature Ability: Trick or Treat!
SA1: Gain a random BUFF for 10/12/15 seconds when either Fighter uses a SPECIAL MOVE.
SA2: Inflict 3 random DEBUFFS on the opponent for 10/12/15 seconds each when either Fighter uses a BLOCKBUSTER.

Patched Up Ms. Fortune:
Stats
Silver:
Base ATK: 172
Base HP: 735
Gold:
Base ATK: 310
Base HP: 1323
Diamond:
Base ATK: 557
Base HP: 2381
Signature Ability: IT’S ALIVE!
SA1: 8/12/15% chance when either Fighter is HIT (includes blocked hits) to transfer 1 opponent BUFF to Ms. Fortune.
SA2: While benefiting from at least 3 stacks of any BUFFs, HITS (including blocked hits) inflict WITHER and CURSE for 4/7/10 seconds each.

Biohazard Black Dahlia:
Stats
Silver:
Base ATK: 139
Base HP: 945
Gold:
Base ATK: 250
Base HP: 1701
Diamond:
Base ATK: 450
Base HP: 3062
Signature Ability: Knuckle Sandwich
SA1: While above 50% HEALTH, gain 6 BUCKSHOTS when reloading with no SHOTS remaining. BUCKSHOTS deal 25/35/50% bonus DAMAGE and remove 1 opponent BUFF on hit.
SA2: While below 50% HEALTH, regain 50/75/100% of Black Dahlia's MAX HEALTH when reloading with no SHOTS remaining.
Updated Monthly Relics
Spooky Relic (2025)
The following variants are in the Spooky Relic for this year! There is a known issue where the in-game scroll when hovering over the Spooky Relic will show some improper variants, but those will be addressed in a hotfix. This is the proper loot table for this year’s Spooky Relic.
Silvers:
Danger-Prone Parasoul (New!)
Jack-O’-Specter Marie (New!)
Clue Chaser Filia (New!)
Sawed Apart Painwheel (New!)
Patched Up Ms. Fortune (New!)
Biohazard Black Dahlia (New!)
Triple Threat Annie
Wrestler X Beowulf
Vintage Virtuoso Big Band
Big Top Cerebella
Rain Shadow Fukua
Blue Bomber Robo Fortune
Golds:
Nail Biter Squigly (New!) (50% chance to drop!)
Curl Scout Filia (25% chance to drop)
Princess Pride Parasoul (25% chance to drop)
Diamond:
Dark Lord Eliza (New!) (100% chance to drop!)
New Spooky Main Menu Music!
This month, we’ve introduced a new seasonal default main menu music titled: Skull Heart Harvest to match the spooky season! This is a new rendition of the traditional main menu music created by our friends at Hexany Audio! If the new music is too scary for your taste, you can change it back to the traditional main menu music in the Options > Gameplay menu.
Backstage Pass Reward Additions
Starting this month, we are including additional rewards in the Backstage Pass, both in the free and premium tracks! Additional resources, Premiere Relics, and Monthly Relics have been added as rewards throughout the first 50 levels. Here's some more detail:
- 9 Premiere relics now in the Premium track
- Swapped out lesser value items for better value items
- Increased Canopy Coins across the board
- Increased Skills Points
- Increased Rift Coins
- Increased Monthly Relics
- Significantly increased energy refills.
Web Hub Updates
Our mobile hub has undergone numerous quality of life updates to make it both more rewarding and easier to use.
- Removed the need to save a payment method to their account to receive Reward Points.
- Linking an email to your Game ID now acts as the only requirement
- NOTE: It is best to use one safe email account so please ensure that you will not lose access to this email. Points are attached to emails and can only be used from one email account at a time.
- Reward points earned through transactions can now be used to towards purchases in the web hub. You can even redeem All-Access Backstage Pass with your RP!
- Reward Points are now prominently displayed by clicking on your avatar in the web hub
- Updated FREE login bonuses to include higher value items such as 7 premiere relics for those who login every day!
Monthly Relic Exclusive
Gold & Diamond Drop Rate Buffs
Starting this month, in the Monthly Jackpot Relic (Spooky Relic), the odds at which you receive the exclusive monthly variants has been buffed! Previously, when a Diamond Fighter dropped from the Monthly Relic, there was a 1 in 3 chance of receiving the monthly exclusive Fighter. Now, when a Diamond Fighter drops from the Monthly Jackpot Relic, it will be the monthly exclusive Fighter, guaranteed! This is a 3x increased chance compared to what it previously was before.
Additionally, when a Gold Fighter drops from the monthly relic, it will have a 50% chance to be the monthly exclusive Gold Fighter, compared to 33% before! Good luck on aiming for the new monthly variants in the Spooky Relic this month!
Costume Party Prize Fight
With this month’s Prize Fight, “Costume Party”, we again have 2x Canopy Coins! There is a known issue that it may show the non-doubled amounts, but when you unlock them, it will properly give the doubled amounts.
Daily Parallel Realms
Because of all the additional Silver Fighters entering this month, we understand that there additional canopy coins needed to upgrade them. For that reason, for the first 7 days of October, we will have daily resets for Parallel Realms to help you earn some more Canopy Coins!
Nightmare Diamond Relic
For the Nightmare Diamond Relic in the store, we’ve reduced the number of Fighters in the available pool in this relic, and we’ve increased the odds of it dropping in there, so there is a 50% chance of getting Dark Lord Eliza, with a 25% chance for each of the other 2, Star Shine Annie and Heavy Handed Cerebella.
Prestige Up
Looking to unlock the Prestige Ability for Dark Lord Eliza when you get her, or want to have another copy for your collection? When you first get a copy of Dark Lord Eliza, you will receive a new “Prestige Up” offer. This offer will allow you to purchase another copy of Dark Lord Eliza and 4 Diamond Keys for the price of $39.99 USD (Price varies by region).
New Variants Entering Standard Relic Pool
Sea Witch Double and Crimson Cyclone Cerebella have now entered the standard relic pool and are available to select for Fortune’s Favor!
Balance Changes/Fighter Reworks
Princess Pride Parasoul:
SA1: Gain REGEN for 4/5/6 seconds and BARRIER when spawning a TEAR.
SA2: On TEAR DETONATION, consume all stacks of BARRIER and immediately recover 2/4/6% HEALTH per active TEAR. The detonated TEARS also deal 20% bonus damage per stack consumed.
Curl Scout Filia:
SA1: For every 5th COMBO HIT landed on either Fighter, remove 1 DEBUFF and gain ARMOR for 7/8/10 seconds.
SA2: While benefiting from ARMOR, gain 1% HEALTH, 1/2/3% BLOCKBUSTER METER per second, and inflict WITHER for 4/5/6 seconds every 4 seconds.
Heavy Handed Cerebella:
SA1: Gain ENRAGE and PRECISION every .3/.2/.1 seconds while charging a CHARGE ATTACK. Gain UNFLINCHING for 10 seconds when reaching 5 stacks of ENRAGE. ENRAGES will be removed when Cerebella is HIT.
SA2: Regain 10% MAX HEALTH and remove 1/2/3 opponent BUFFS when dealing at least 10% of the opponent's MAX HEALTH from a single HIT.
Star Shine Annie:
SA1: Gain a random BUFF for 8/10/12 seconds every 4 seconds. Also, gain 8/9/10% STAR POWER for each BUFF gained by either Fighter while not in STAR POWER MODE.
SA2: Remove all DEBUFFS and gain IMMUNITY for 5/7/10 seconds and permanent PRECISION when activating STAR POWER MODE at full meter. Permanent PRECISION is removed when an opponent is defeated.
Thank you all for your ongoing support as we continue to update the game. We hope you have a great spooky month and we look forward to some big releases coming your way soon!
-Autumn Games Team